Spawn Hub
Personal base where all merging and passive cash generation happens. The only zone where Base Lock matters.
Maps define where each gameplay loop happens. The merge board is universal, but city raids and rival base strikes happen in distinct zones.
Personal base where all merging and passive cash generation happens. The only zone where Base Lock matters.
Central server city. Detonating nukes here yields cash based on damage dealt. Payouts scale from 300T to 1.2 Qi per strike.
Other players' Spawn Hubs. Successful strikes wipe their board and steal cash reserves.
Staging area where nukes are loaded for launch. Includes cooldown management UI.
Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.
Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.
Link maps entries to matching builds, boss routes, and guide sections.
Keep tier values and obtain methods current after each game update.